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Starmade derelict station
Starmade derelict station











starmade derelict station
  1. #Starmade derelict station update#
  2. #Starmade derelict station mac#

It’s in perfect order just stripped of all equipment. However I see this station more as mothballed. hope you like it!Īuthor's description: The station is part of the neutral faction. 10 bedrooms,1 command tower,1 medium hangar,1 external landing pad,1 bar,1 core room. Derelict Stations Gamma Derelict by tenk11kamikazaĪuthor's description: well here it is,my first completed entry for station contest,abandoned station. Pirate stations not only have turrets, but they also call for support.ĭescriptions are taken from the content pages of the entries. All trading guild stations are shops and currently invulnerable (since there is more planned for them). Already explored systems might have a little bit more pirate stations than they should have but it is fixed and should normalize over time. These station will now spawn in neutral slots in the galaxy generator. They will deployed only if the server didn't use custom stations yet (removing the folder would deploy them on next start). storage) to serve the same purpose on a more detailed scale.įinally the stations of the winners are in the game.

starmade derelict station

I will also add faction rank based permission blocks that can be placed on any block that can be activated (e.g. This will hopefully help factions to admit more new players without having to fear about their belongings being destroyed. A member in that role with that option will be kicked from the faction on the 3 rd attack on their own faction. This can be set to each role individually in the faction options. That way, factions don't have to worry about double-agents infiltrating the faction and destroying the home base and all their ships when they are offline, as long as they don't promote that double agent.Īnother feature is a 'Friendly fire' options for factions. The access can be set by rank, and only that or better ranks can edit/enter that structure. This new feature now allows faction members to restrict access to their structures over the faction block.

#Starmade derelict station update#

servers dont need to update for this one.

#Starmade derelict station mac#

Hotfix #2: there was a mac issue which made the game unplayable for them. Hotfix 0.1863: Fixed neutrals being denied salvage, and a startup error on servers (which was around for a little longer), that would not cause the server to stop, but be in a very instable state. Fixed new worlds not having any ships with the "enemy spawnable" flag.Fixed older blueprints that were not working.Fixed people crashing because of audio lib in the last versions.Turrets on neutral stations are now decayed.Probably fixed black holes spawning in 0 0 0, but if it's still happening, it won't apply gravity.Fixed black holes spawning in totorial system.This will normalize in undiscovered territory only. Fixed Station spawn propabilities (too much pirate).Fixed faction being overwritten when docking as a neutral on a docking block of another faction.Reverted audio lib but added an alternative library (in the startup sound settings (turn OpenAL off)) to combat the problem.Hopefully fixed vanishing ships bug (hard to track down).This update contain a few features that will make it more easier for new players to find a faction, a lot more stuff to explore in the universe, and bugfixes. anyone have any idea why these were used as pirate ships? I have alot of different blueprints but I have never seen any of the other blueprints being used as pirate ships, sure am glad it wasn't the big ship i've been working on.We have a lot new players, so a warm welcome to all of you. I was litterally suprised to see these as pirates. They also contain a factions block, I didn't want others using my personal cargo containers. I made these so that I could move them from ship to station for easy transportation of goods from one to the other. I made a couple different sized cargo containers that were ships, they each had 2 thrust modules, a few power reactors, and a bunch of storage containers. 8 cargo containers had answered the distress call. and i see a small fleet of 8 incoming ships, I get ready to get hammered pretty hard by them when they get into range and i find I am being hunted by. Alright, I was attacking a pirate station, and had managed to get the turrents taken out when they sent out a distress call and I hung around to fight the pirate ships.













Starmade derelict station